DITL_15000.txt Items: (3 entries) 0: Bounds: x1=344, y1=292, x2=429, y2=313 Type: 4 Info: 'Done' 1: Bounds: x1=78, y1=292, x2=154, y2=313 Type: 4 Info: 'Prev' 2: Bounds: x1=170, y1=292, x2=248, y2=313 Type: 4 Info: 'Next' DITL_11111.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=368, y2=121 Type: -64 Info: '' DITL_10102.txt Items: (3 entries) 0: Bounds: x1=81, y1=60, x2=136, y2=82 Type: 7 Info: '' 1: Bounds: x1=131, y1=27, x2=186, y2=44 Type: 16 Info: '1' 2: Bounds: x1=18, y1=20, x2=120, y2=56 Type: 8 Info: 'Start At Sub Matrix? (1-50)' DITL_10101.txt Items: (7 entries) 0: Bounds: x1=198, y1=140, x2=253, y2=162 Type: 4 Info: 'OK' 1: Bounds: x1=80, y1=140, x2=135, y2=162 Type: 4 Info: 'Cancel' 2: Bounds: x1=20, y1=7, x2=321, y2=47 Type: 8 Info: 'Please register this copy of Spectre Supreme (the serial number is printed on the disk)' 3: Bounds: x1=23, y1=64, x2=110, y2=86 Type: 8 Info: 'Name:' 4: Bounds: x1=123, y1=64, x2=297, y2=84 Type: 16 Info: '' 5: Bounds: x1=23, y1=94, x2=110, y2=128 Type: 8 Info: 'Serial Number:' 6: Bounds: x1=123, y1=100, x2=297, y2=120 Type: 16 Info: '' DITL_10000.txt Items: (21 entries) 0: Bounds: x1=280, y1=270, x2=355, y2=292 Type: 4 Info: 'Play' 1: Bounds: x1=14, y1=270, x2=111, y2=292 Type: 4 Info: 'Edit Custom' 2: Bounds: x1=20, y1=26, x2=92, y2=77 Type: 64 Info: 'Bh' 3: Bounds: x1=20, y1=87, x2=92, y2=138 Type: 64 Info: 'Bi' 4: Bounds: x1=20, y1=147, x2=92, y2=198 Type: 64 Info: 'Bj' 5: Bounds: x1=18, y1=207, x2=92, y2=260 Type: 64 Info: 'Bk' 6: Bounds: x1=106, y1=30, x2=281, y2=75 Type: 8 Info: 'A well balanced machine. Good for arena or raid.' 7: Bounds: x1=106, y1=87, x2=287, y2=137 Type: 8 Info: 'Very fast, but not much shielding or ammo. Good for flag rally.' 8: Bounds: x1=106, y1=149, x2=284, y2=198 Type: 8 Info: 'Lots of shields, but not very fast, and not too much ammo.' 9: Bounds: x1=106, y1=210, x2=281, y2=244 Type: 8 Info: 'Create/Edit your own custom Spectre settings.' 10: Bounds: x1=27, y1=2, x2=287, y2=18 Type: 8 Info: 'Choose a vehicle for yourself:' 11: Bounds: x1=295, y1=30, x2=352, y2=77 Type: 8 Info: 'Speed: Shields: Ammo: ' 12: Bounds: x1=295, y1=88, x2=351, y2=136 Type: 8 Info: 'Speed: Shields: Ammo: ' 13: Bounds: x1=295, y1=149, x2=352, y2=197 Type: 8 Info: 'Speed: Shields: Ammo: ' 14: Bounds: x1=295, y1=208, x2=377, y2=230 Type: 8 Info: 'Speed: ' 15: Bounds: x1=295, y1=224, x2=377, y2=245 Type: 8 Info: 'Shields: ' 16: Bounds: x1=295, y1=239, x2=378, y2=260 Type: 8 Info: 'Ammo: ' 17: Bounds: x1=180, y1=270, x2=235, y2=292 Type: 4 Info: 'Cancel' 18: Bounds: x1=355, y1=30, x2=376, y2=82 Type: 8 Info: '5 6 4' 19: Bounds: x1=355, y1=88, x2=376, y2=139 Type: 8 Info: '8 4 3' 20: Bounds: x1=355, y1=150, x2=376, y2=203 Type: 8 Info: '3 8 4' DITL_9999.txt Items: (21 entries) 0: Bounds: x1=280, y1=270, x2=355, y2=292 Type: 4 Info: 'Play' 1: Bounds: x1=14, y1=270, x2=111, y2=292 Type: 4 Info: 'Edit Custom' 2: Bounds: x1=20, y1=26, x2=92, y2=77 Type: 64 Info: '' 3: Bounds: x1=20, y1=87, x2=92, y2=138 Type: 64 Info: '' 4: Bounds: x1=20, y1=147, x2=92, y2=198 Type: 64 Info: '' 5: Bounds: x1=18, y1=207, x2=92, y2=260 Type: 64 Info: '' 6: Bounds: x1=106, y1=30, x2=281, y2=75 Type: 8 Info: 'A well balanced machine. Good for arena or raid.' 7: Bounds: x1=106, y1=87, x2=287, y2=137 Type: 8 Info: 'Very fast, but not much shielding or ammo. Good for flag rally.' 8: Bounds: x1=106, y1=149, x2=284, y2=198 Type: 8 Info: 'Lots of shields, but not very fast, and not too much ammo.' 9: Bounds: x1=106, y1=210, x2=281, y2=244 Type: 8 Info: 'Create/Edit your own custom Spectre settings.' 10: Bounds: x1=27, y1=2, x2=287, y2=18 Type: 8 Info: 'Choose a vehicle for yourself:' 11: Bounds: x1=295, y1=30, x2=352, y2=77 Type: 8 Info: 'Speed: Shields: Ammo: ' 12: Bounds: x1=295, y1=88, x2=351, y2=136 Type: 8 Info: 'Speed: Shields: Ammo: ' 13: Bounds: x1=295, y1=149, x2=352, y2=197 Type: 8 Info: 'Speed: Shields: Ammo: ' 14: Bounds: x1=295, y1=208, x2=377, y2=230 Type: 8 Info: 'Speed: ' 15: Bounds: x1=295, y1=224, x2=377, y2=245 Type: 8 Info: 'Shields: ' 16: Bounds: x1=295, y1=239, x2=378, y2=260 Type: 8 Info: 'Ammo: ' 17: Bounds: x1=180, y1=270, x2=235, y2=292 Type: 4 Info: 'Cancel' 18: Bounds: x1=355, y1=30, x2=376, y2=82 Type: 8 Info: '5 6 4' 19: Bounds: x1=355, y1=88, x2=376, y2=139 Type: 8 Info: '8 4 3' 20: Bounds: x1=355, y1=150, x2=376, y2=203 Type: 8 Info: '3 8 4' DITL_8888.txt Items: (9 entries) 0: Bounds: x1=64, y1=155, x2=139, y2=177 Type: 4 Info: 'Ready' 1: Bounds: x1=2, y1=2, x2=137, y2=22 Type: 8 Info: 'Game in Progress:' 2: Bounds: x1=3, y1=27, x2=208, y2=45 Type: 8 Info: 'Scenario:' 3: Bounds: x1=4, y1=53, x2=205, y2=84 Type: 8 Info: 'Play for xxx xxx' 4: Bounds: x1=209, y1=0, x2=213, y2=214 Type: 64 Info: '' 5: Bounds: x1=216, y1=1, x2=393, y2=22 Type: 8 Info: 'Player Team' 6: Bounds: x1=6, y1=107, x2=101, y2=123 Type: 8 Info: 'Team Choice:' 7: Bounds: x1=220, y1=23, x2=380, y2=135 Type: -128 Info: '' 8: Bounds: x1=110, y1=107, x2=188, y2=123 Type: -128 Info: '' DITL_6667.txt Items: (15 entries) 0: Bounds: x1=400, y1=288, x2=468, y2=308 Type: 4 Info: 'OK' 1: Bounds: x1=404, y1=252, x2=468, y2=272 Type: 4 Info: 'Cancel' 2: Bounds: x1=377, y1=184, x2=487, y2=204 Type: 4 Info: 'Remove Player' 3: Bounds: x1=392, y1=136, x2=472, y2=156 Type: 4 Info: 'Add Player' 4: Bounds: x1=372, y1=24, x2=492, y2=40 Type: 16 Info: 'Handle' 5: Bounds: x1=8, y1=24, x2=144, y2=152 Type: 0 Info: '' 6: Bounds: x1=148, y1=24, x2=364, y2=152 Type: 0 Info: '' 7: Bounds: x1=8, y1=184, x2=364, y2=316 Type: 0 Info: '' 8: Bounds: x1=24, y1=4, x2=132, y2=20 Type: -120 Info: 'Zones Available' 9: Bounds: x1=148, y1=4, x2=258, y2=20 Type: -120 Info: 'Player (In Zone)' 10: Bounds: x1=276, y1=4, x2=348, y2=20 Type: -120 Info: 'Status' 11: Bounds: x1=376, y1=4, x2=490, y2=20 Type: -120 Info: 'CyberNet Handle' 12: Bounds: x1=8, y1=164, x2=120, y2=180 Type: -120 Info: 'Player (In Game)' 13: Bounds: x1=148, y1=164, x2=220, y2=180 Type: -120 Info: 'Zone' 14: Bounds: x1=276, y1=164, x2=348, y2=180 Type: -120 Info: 'Status' DITL_6666.txt Items: (19 entries) 0: Bounds: x1=325, y1=226, x2=380, y2=248 Type: 7 Info: '' 1: Bounds: x1=217, y1=0, x2=221, y2=354 Type: 64 Info: '' 2: Bounds: x1=20, y1=2, x2=98, y2=23 Type: 8 Info: 'Scenario:' 3: Bounds: x1=6, y1=-194, x2=119, y2=-173 Type: 5 Info: 'Rapid Fire' 4: Bounds: x1=5, y1=136, x2=75, y2=158 Type: 8 Info: 'Play for' 5: Bounds: x1=126, y1=124, x2=196, y2=140 Type: 5 Info: 'Points' 6: Bounds: x1=126, y1=148, x2=196, y2=166 Type: 5 Info: 'Minutes' 7: Bounds: x1=80, y1=136, x2=120, y2=153 Type: 16 Info: '5' 8: Bounds: x1=230, y1=30, x2=286, y2=49 Type: 8 Info: 'Name' 9: Bounds: x1=330, y1=30, x2=382, y2=49 Type: 8 Info: 'Team' 10: Bounds: x1=227, y1=54, x2=289, y2=70 Type: 8 Info: 'Nobody' 11: Bounds: x1=9, y1=178, x2=203, y2=244 Type: 8 Info: 'Wait for other players, then click Ready. Click Exit to leave before other players have joined.' 12: Bounds: x1=280, y1=1, x2=340, y2=21 Type: 8 Info: 'Players:' 13: Bounds: x1=20, y1=22, x2=186, y2=102 Type: -128 Info: '' 14: Bounds: x1=230, y1=80, x2=396, y2=192 Type: -128 Info: '' 15: Bounds: x1=310, y1=54, x2=388, y2=70 Type: -128 Info: '' 16: Bounds: x1=247, y1=226, x2=302, y2=248 Type: 7 Info: '' 17: Bounds: x1=679, y1=200, x2=750, y2=217 Type: -120 Info: 'Waiting' 18: Bounds: x1=237, y1=204, x2=390, y2=220 Type: 8 Info: 'Zone Mode' DITL_5555.txt Items: (3 entries) 0: Bounds: x1=139, y1=144, x2=263, y2=168 Type: 4 Info: 'Right Away!' 1: Bounds: x1=83, y1=18, x2=353, y2=142 Type: -120 Info: 'Sorry, this is a Demo Version of Spectre Supreme. The Network Play has not been included. We now support up to 8 players at once on any Apple network. To buy a fully functional copy of Spectre Supreme visit your local software store.' 2: Bounds: x1=24, y1=26, x2=56, y2=58 Type: -96 Info: '' DITL_5000.txt Items: (6 entries) 0: Bounds: x1=47, y1=140, x2=204, y2=162 Type: 4 Info: 'Plug In' 1: Bounds: x1=11, y1=30, x2=76, y2=52 Type: 4 Info: 'Previous' 2: Bounds: x1=177, y1=30, x2=232, y2=52 Type: 4 Info: 'Next' 3: Bounds: x1=89, y1=12, x2=161, y2=89 Type: -121 Info: '@' 4: Bounds: x1=93, y1=21, x2=157, y2=85 Type: -64 Info: '' 5: Bounds: x1=15, y1=106, x2=235, y2=122 Type: -121 Info: '#(' DITL_4000.txt Items: (27 entries) 0: Bounds: x1=180, y1=267, x2=255, y2=289 Type: 7 Info: '' 1: Bounds: x1=84, y1=267, x2=159, y2=289 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=85, y2=26 Type: -120 Info: 'Fire:' 3: Bounds: x1=10, y1=30, x2=94, y2=46 Type: -120 Info: 'HyperSpace:' 4: Bounds: x1=160, y1=10, x2=245, y2=26 Type: -120 Info: 'Fire Special:' 5: Bounds: x1=160, y1=30, x2=265, y2=46 Type: -120 Info: 'Change Special:' 6: Bounds: x1=48, y1=56, x2=291, y2=72 Type: -120 Info: 'Movement Controls (center is stop):' 7: Bounds: x1=100, y1=10, x2=144, y2=26 Type: 16 Info: '' 8: Bounds: x1=100, y1=30, x2=144, y2=46 Type: 16 Info: '' 9: Bounds: x1=270, y1=10, x2=314, y2=26 Type: 16 Info: '' 10: Bounds: x1=270, y1=30, x2=314, y2=46 Type: 16 Info: '' 11: Bounds: x1=98, y1=116, x2=142, y2=132 Type: 16 Info: '' 12: Bounds: x1=147, y1=116, x2=191, y2=132 Type: 16 Info: '' 13: Bounds: x1=196, y1=116, x2=240, y2=132 Type: 16 Info: '' 14: Bounds: x1=98, y1=136, x2=142, y2=152 Type: 16 Info: '' 15: Bounds: x1=147, y1=136, x2=191, y2=152 Type: 16 Info: '' 16: Bounds: x1=196, y1=136, x2=240, y2=152 Type: 16 Info: '' 17: Bounds: x1=98, y1=156, x2=142, y2=172 Type: 16 Info: '' 18: Bounds: x1=147, y1=156, x2=191, y2=172 Type: 16 Info: '' 19: Bounds: x1=196, y1=156, x2=240, y2=172 Type: 16 Info: '' 20: Bounds: x1=97, y1=237, x2=241, y2=253 Type: 16 Info: '' 21: Bounds: x1=119, y1=214, x2=220, y2=230 Type: -120 Info: 'Key Set Name:' 22: Bounds: x1=12, y1=196, x2=80, y2=272 Type: -120 Info: 'Last key pressed cannot be used' 23: Bounds: x1=251, y1=128, x2=283, y2=160 Type: -96 Info: '' 24: Bounds: x1=152, y1=76, x2=184, y2=108 Type: -96 Info: '' 25: Bounds: x1=55, y1=128, x2=87, y2=160 Type: -96 Info: '' 26: Bounds: x1=153, y1=180, x2=185, y2=212 Type: -96 Info: '' DITL_3000.txt Items: (21 entries) 0: Bounds: x1=250, y1=260, x2=305, y2=282 Type: 4 Info: 'OK' 1: Bounds: x1=180, y1=260, x2=235, y2=282 Type: 4 Info: 'Cancel' 2: Bounds: x1=25, y1=55, x2=157, y2=71 Type: 5 Info: 'Filled Polygons' 3: Bounds: x1=630, y1=50, x2=701, y2=68 Type: 8 Info: 'QuickTime' 4: Bounds: x1=600, y1=180, x2=725, y2=198 Type: 5 Info: 'Show Messages' 5: Bounds: x1=175, y1=55, x2=307, y2=71 Type: 5 Info: 'Use QuickTime' 6: Bounds: x1=175, y1=81, x2=307, y2=97 Type: 5 Info: 'Show Hints' 7: Bounds: x1=410, y1=180, x2=532, y2=198 Type: 5 Info: 'Use Big Screen' 8: Bounds: x1=103, y1=132, x2=313, y2=148 Type: 7 Info: '' 9: Bounds: x1=10, y1=135, x2=98, y2=151 Type: -120 Info: 'Sound Level:' 10: Bounds: x1=152, y1=170, x2=328, y2=250 Type: -120 Info: 'WARNING: it may take MINUTES to start a net game with multiple zones turned on!' 11: Bounds: x1=500, y1=50, x2=554, y2=66 Type: -120 Info: 'Shapes' 12: Bounds: x1=25, y1=81, x2=157, y2=97 Type: 5 Info: 'Complex Shapes' 13: Bounds: x1=560, y1=80, x2=631, y2=98 Type: 6 Info: 'Simple' 14: Bounds: x1=103, y1=20, x2=313, y2=36 Type: 7 Info: '' 15: Bounds: x1=10, y1=20, x2=98, y2=36 Type: -120 Info: 'Difficulty:' 16: Bounds: x1=580, y1=50, x2=623, y2=66 Type: -120 Info: 'Hints' 17: Bounds: x1=175, y1=107, x2=307, y2=123 Type: 5 Info: 'Multiple Zones' 18: Bounds: x1=560, y1=100, x2=631, y2=118 Type: 6 Info: 'Simple' 19: Bounds: x1=10, y1=170, x2=141, y2=250 Type: -128 Info: '' 20: Bounds: x1=25, y1=260, x2=126, y2=280 Type: 7 Info: '' DITL_2300.txt Items: (18 entries) 0: Bounds: x1=210, y1=40, x2=282, y2=63 Type: 4 Info: 'Done' 1: Bounds: x1=149, y1=44, x2=197, y2=60 Type: -120 Info: '0' 2: Bounds: x1=149, y1=80, x2=196, y2=97 Type: -120 Info: '3' 3: Bounds: x1=149, y1=115, x2=196, y2=131 Type: -120 Info: '5' 4: Bounds: x1=149, y1=149, x2=197, y2=164 Type: -120 Info: '3' 5: Bounds: x1=217, y1=77, x2=226, y2=87 Type: 64 Info: '' 6: Bounds: x1=217, y1=91, x2=226, y2=101 Type: 64 Info: '' 7: Bounds: x1=217, y1=111, x2=226, y2=121 Type: 64 Info: '' 8: Bounds: x1=217, y1=125, x2=226, y2=135 Type: 64 Info: '' 9: Bounds: x1=217, y1=145, x2=226, y2=155 Type: 64 Info: '' 10: Bounds: x1=217, y1=159, x2=226, y2=169 Type: 64 Info: '' 11: Bounds: x1=21, y1=10, x2=245, y2=26 Type: -120 Info: 'Custom Spectre Settings:' 12: Bounds: x1=21, y1=44, x2=145, y2=61 Type: -120 Info: 'Points Left' 13: Bounds: x1=21, y1=80, x2=145, y2=97 Type: -120 Info: 'Speed' 14: Bounds: x1=22, y1=115, x2=146, y2=130 Type: -120 Info: 'Shields' 15: Bounds: x1=21, y1=149, x2=145, y2=165 Type: -120 Info: 'Ammo Capacity' 16: Bounds: x1=80, y1=181, x2=290, y2=197 Type: 7 Info: '' 17: Bounds: x1=21, y1=179, x2=76, y2=199 Type: 8 Info: 'Coast:' DITL_2200.txt Items: (3 entries) 0: Bounds: x1=109, y1=135, x2=164, y2=157 Type: 4 Info: 'OK' 1: Bounds: x1=23, y1=23, x2=250, y2=90 Type: -120 Info: 'Congratulations, Your score was in the top 10! Enter Your Name:' 2: Bounds: x1=23, y1=100, x2=250, y2=120 Type: 16 Info: '' DITL_2016.txt Items: (2 entries) 0: Bounds: x1=135, y1=98, x2=215, y2=118 Type: 4 Info: 'OK' 1: Bounds: x1=72, y1=7, x2=348, y2=77 Type: -120 Info: '^0^1^2^3' DITL_2012.txt Items: (1 entries) 0: Bounds: x1=68, y1=16, x2=368, y2=128 Type: -120 Info: 'Disconnecting from the network...' DITL_2006.txt Items: (2 entries) 0: Bounds: x1=75, y1=10, x2=333, y2=49 Type: -120 Info: 'Waiting for the other players to finish setting up their Spectres...' 1: Bounds: x1=8, y1=8, x2=40, y2=40 Type: -96 Info: ''